

We set out to make a game that could deliver on the spectacle you would expect from our heritage. How they even exist, the root of the mutations, and their seeming intelligence will be a mystery for players to discover over the coming campaigns. These freaks of nature each have unique traits that require different approaches in combat.

We had to keep a balance so they were recognizably dinosaurs, and not the cute kind. We love dinosaurs but wanted our own take on them for Second Extinction. Safely back home, you get to use your rewards to purchase new weapons, upgrade them, and get ready to leap back in! Once your mission goals have been completed, you’ll have to navigate a dangerous extraction in order for you and your teammates to make it out alive. You join up with friends, pick a mission, load-out, and then hurtle your way planetside for your adventure to begin. Players pick from a roster of four survivors from around the world, a group that will continue to grow after launch. Humanity has licked its wounds and now returns to find out more about this unbelievable enemy. Running with that high concept at its core, Second Extinction is a fast-paced co-op shooter elevated by playing with your friends, although we’d love to see some solo mission runs on Mixer for the truly hardcore.Īs the dinosaurs took over our planet, some people made their escape to an orbital station set up by a group called the ERA. I knew I had to join and help build the team to make the game. “Evil Mutant Dinosaurs have taken over the Earth.” That was the pitch Emil, Creative Director at Systemic Reaction, gave me when I came by Avalanche Studios Group for a job interview. It is awesome to finally be able to write about Second Extinction and share with you details of what we at Systemic Reaction have been making with our little team in Malmö, located in southern Sweden.
